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layer:station_logo [2013/04/30 07:29]
achim added bold
layer:station_logo [2013/05/30 20:53] (current)
david clarifications
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 ====== Station Logo Layer ====== ====== Station Logo Layer ======
  
-This Layer is particularly designed to display a station logo in a corner of the output screen. You may its behavior useful for other tasks too.+This Layer is particularly designed to display a station logo in a corner of the output screen. You may find its behavior useful for other tasks too.
  
 {{ :​layer:​layer-station-logo.png?​nolink |}} {{ :​layer:​layer-station-logo.png?​nolink |}}
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 ^ Group ^ Parameter ^ Function ^ ^ Group ^ Parameter ^ Function ^
 | Content | Logo    | This is the image source to displayed by this layer. | | Content | Logo    | This is the image source to displayed by this layer. |
-| :::     | Opacity | If you didn't specify a transparency for your logo in the image editing application you can set up an over all opacity for your logo. This works best for logos with less details. |+| :::     | Opacity | If you didn't specify a transparency for your logo in the image editing application you can set up an overall ​opacity for your logo. This works best for logos with less details. |
 | Transition | Type     | You can setup how the logo should appear when switched to live. There are four possible values: ''​Cut''​ (show immediately),​ ''​Dissolve''​ (fade in) ''​Push horizontally''​ and ''​Push vertically''​. The ''​Push''​ options means that the logo will move in from the outside to its final position defined in the Geometry section. The Direction of the push depends on the Anchor setting. ​ | | Transition | Type     | You can setup how the logo should appear when switched to live. There are four possible values: ''​Cut''​ (show immediately),​ ''​Dissolve''​ (fade in) ''​Push horizontally''​ and ''​Push vertically''​. The ''​Push''​ options means that the logo will move in from the outside to its final position defined in the Geometry section. The Direction of the push depends on the Anchor setting. ​ |
-| :::        | Duration | If you choose another transition than ''​Cut''​ you have to setup the duration of the transition. | +| :::        | Duration | If you choose another transition ​other than ''​Cut''​ you can specify ​the duration of the transition. | 
-| Geometry | Anchor | Specify ​your general position of your logo: ''​Top Left'',​ ''​Top Right'',​ ''​Bottom Left'',​ ''​Bottom Right''​ |+| Geometry | Anchor | Specify ​the general position of your logo: ''​Top Left'',​ ''​Top Right'',​ ''​Bottom Left'',​ ''​Bottom Right''​ |
 | :::      | X Inset | Horizontal inset of your logo. | | :::      | X Inset | Horizontal inset of your logo. |
 | :::      | Y Inset | Vertical inset of your logo. | | :::      | Y Inset | Vertical inset of your logo. |
-| :::      | Scaling | ''​1:​1''​ (logo will be displayed as is), ''​Max. Width''​ (logo will be scaled to have a certain width), ''​Max. Height''​ (logo will be scaled to have a certain height) | +| :::      | Scaling | ''​1:​1''​ (logo will be displayed as is), ''​Max. Width''​ (logo will be scaled ​proportionately ​to have a certain width), ''​Max. Height''​ (logo will be scaled ​proportionately ​to have a certain height) | 
-| :::      | Max. Width | If you specified the **Scaling** to be ''​Max. Width'' ​you have to enter the maximum dimension here. | +| :::      | Max. Width | If you specified the **Scaling** to be ''​Max. Width'' ​this specifies what width the logo will be set to. | 
-| :::      | Max. Height | If you specified the **Scaling** to be ''​Max. Height'' ​you have to enter the maximum dimension here. | +| :::      | Max. Height | If you specified the **Scaling** to be ''​Max. Height'' ​this specifies what height ​the logo will be set to. | 
-| :::      | Scale Quality | If your Logo has to be scaled ​before drawing into the output screen ​you can select which scaling ​algorithm you prefer: ''​Faster (Video)'':​ The scaling is done by the graphics card with linear interpolation and should be used if your logo source is a video source. ''​Better (Image)'':​ The scalling is done by a Lanzos algorithm and takes much more time but gives high quality results. |+| :::      | Scale Quality | If your Logo is scaled you can select which algorithm you prefer: ''​Faster (Video)'':​ The scaling is done by the graphics card with linear interpolation and should be used if your logo source is a video source. ''​Better (Image)'':​ The scalling is done by a Lanzos algorithm and takes much more time but gives high quality results. |
layer/station_logo.txt · Last modified: 2013/05/30 20:53 by david